Making my game replayable

Hey Devforum! I know this is the 50th post on this topic you’ve seen this week, but bare with me here. My game used to be doing pretty well in matters of CCU, but as a result of no updates (i’ve been busy with other things) it’s dropped to around 10. The feedback overview says players really like the dark humor and say the game is the most original thing they’ve played in a while. The game does get repetitive after an hour or two, and I want to know how I can make it more replayable without adding too many cash-grabby aspects. I made this game purely for the enjoyment of others and myself.

gameplay trailer if you like:

Overview copied from description:

A comedic sandbox physics game about hiding weapons and bodies from the police. Your company doesn’t pay very well, so stuff it somewhere and you’ll be good to go!

  • 25+ Maps
  • Physics Chaos
  • Multiplayer/Singleplayer
  • Leaderboards
  • Custom Rounds
  • Daily Quests
  • “Stabbing Time”
  • The Kitchen Sink

Thanks for your help! If you’d like me to join you while you playtest, just let me know.

2 Likes

I don’t understand either it is a great game 10/10 would recommend

3 Likes

This is a fun read

1 Like

i think i’ll be adding a sort of progress bar for daily quests and levels, would that help?