So I use weld constraints to connect armor to my NPCs. I want to design different types of armor for more diversity but I’m not sure how to make them spawn with a random armor piece, and then weld it to them properly. Any help would be appreciated, thanks!
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solved this problem by giving each armor piece a specific offset position and orientation, so whenever I would move the armor piece to the assigned body part, it would position itself correctly and weld itself properly.
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