Making Player's Not Fall Down

Hi, So Im Making Some Magic Skill Etc. thats not important.
the thing i need is, so you know when you jump in game it goes up, and then starts to fall down itself.
how can i stop player from falling down after jumping without anchoring or changing gravity? is it possible?

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You should try using Body Movers or Constraints such as AlignPosition or BodyPosition.

u were saying something about HumanoidState etc. what was that?

Sorry, I misread your question. I though you need to make Humanoid stand up immediately when Falling state is true.