I’ve been trying to search for answers in the devforums but I’ve got none so far. I’m planning to make the NPCs in my game also talk through a chat bubble. However, I want the chat bubble of the NPC to never be gone.
The problem is if I change the bubble’s life duration in the BubbleChatConfiguration, the changes would also affect the players. I don’t want it to. I’m wondering if there’s another way that you can set separate BubbleChatConfigurations for an NPC and a player or at the very least another alternative. If anyone can please answer this that would be greatly appreciated ![]()