Making this script work/replaced with vectorforce

I was wondering if it’s possible to replace this simple fling script to make it work with the new VectorForce since BodyVelocity is deprecated.

local Velocity = Instance.new("BodyVelocity")
Velocity.Velocity = Vector3.new(20,5,3)
Velocity.Parent = Character.Torso
task.wait(2)
Velocity:Destroy()

If you wanna use a replacement for bodyvelocity use linearvelocity not vectorforce!

In order to use it it’s basically the same as body velocity you just need an attachment parented to the model and then set the velocity attachment to the attachment!

local Attachment = Instance.new("Attachment")
Attachment.Parent = Character.Torso
local LinearVelocity = Instance.new("LinearVelocity")
LinearVelocity.MaxForce = math.huge
LinearVelocity.VectorVelocity = Vector3.new(20,5,3)
LinearVelocity.Attachment0 = Attachment
LinearVelocity.Parent = Character.Torso
task.wait(2)
LinearVelocity:Destroy()
Attachment:Destroy()