I’m attempting to manage multiple textlabels at once, instead of repeating the code itself. I’m using “for in pairs” method, but it doesn’t seem to function as intended. I’d state I’m a beginner at this, so if possible, I’d like an elaborated feedback on how to resolve this issue accurately. What’s the concurrent issue with this code here?
game.ReplicatedFirst:RemoveDefaultLoadingScreen()
if game:IsLoaded() then do
for _, i in pairs(dogesTxt, swordTxt, fgameTxt) do
i.TextTransparency = 1
end
end
end
The error I receives this: 12: bad argument #1 (table expected, got Object)