Map Building Help With Light? How To get perfect light?

Hi guys, I have a lobby and I’m having issues with light. I actually have two lobbies: a start lobby and a game lobby.

My issue is the light; in some areas, the light is way too bright and makes my character glow. In other areas, it’s perfect, and it’s exactly how I want my character or all joined characters to look.

I’m assuming it has something to do with the light models I added.

What I want to know is this:

  1. Is there a plugin, paid or free, that lets me set the light in the room to a normal level and not so bright that it makes my character glow?

  2. Is there any other way to achieve perfect light so it’s not overexposed in some areas and normal in others?

Here are examples:
Overexposed

Here is Normal what I want light to look like

Thank you

1 Like

Try this. It’s a light clamping script provided by Roblox, specifically for this type of issue.
Paste it into your command bar:

local ChangeHistoryService = game:GetService("ChangeHistoryService")
local recording = ChangeHistoryService:TryBeginRecording("Clamp Local Lights to 1.0")

for _, part in pairs(workspace:GetDescendants()) do
    if part:IsA("Light") and part.Brightness > 1 then
        part.Brightness = 1
    end
end

ChangeHistoryService:FinishRecording(recording, Enum.FinishRecordingOperation.Commit)
2 Likes

Thank you will try that soon as I get home :smiling_face_with_three_hearts: