Heyo devforum,
I’m creating a map for a game and I’m currently using plain and generic dirt walls as a map outline.
Does anyone have any alternatives for fading out the edge of a map rather than using dirt walls?
Thanks, have a nice day 
Heyo devforum,
I’m creating a map for a game and I’m currently using plain and generic dirt walls as a map outline.
Does anyone have any alternatives for fading out the edge of a map rather than using dirt walls?
Thanks, have a nice day 
If you like your existing edges then set invisible collide walls maybe 200 studs within your existing edges… players will reach this invisible wall and see the edge of your map in the distance but not a harsh edge since they cant reach it.
I appreciate the suggestion. Thanks, I’ll give this a try and see how it works =)
Have a nice day