MapleTree's Roblox Material Essentials blender textures are too large

Ive been experiementing with MapleTrees Roblox Materials essentials Nodes for Blender, and whenever I attempt to use them, this happens.


It isn’t scaled right at all, and its just 1 solid image rather than a infinite texture.

I was currently working on such resource if u want some texture msg me as it is not fully complete. It will give more control to ur texture

Do the add on nodes have vector

Ctrl + A, then click “Scale”.

This issue happened probably because you took a plane, scaled it up normally, and applied the material.
A way to solve this issue next time is to scale it up in edit mode, or of course, Ctrl + A and scale.

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