MarketplaceService is causing weird stuff to happen

Okay so here is what is happening: Whenever I use marketplaceservice in ANY SCRIPT every player in the game freezes. This is all I have to write to freeze the game:

local MPS = game:GetService("MarketplaceService")

That is the only thing I wrote and the game froze, if I delete it, the game doesn’t freeze anymore.
Why is this happening?

That seems like an issue with your studio, consider filing a bug report: #bug-reports

It’s also “MarketplaceService” not “MarketPlaceService”

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I do not have the clearance to move this topic into #bug-reports

You could send a private message to the Bug Report Group and follow the Guidelines

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