MarketplaceService:GetUserSubscriptionStatusAsync()
works, but MarketplaceService:GetUserSubscriptionDetailsAsync()
does not.
e.g. with the following server-side code
game.Players.PlayerAdded:Connect(function(Player)
print("A", game:GetService("MarketplaceService"):GetUserSubscriptionStatusAsync(Player, "EXP-0"))
print("B", game:GetService("MarketplaceService"):GetUserSubscriptionDetailsAsync(Player, "EXP-0"))
end)
I get an HTTP 500 (Internal Server Error) from the second API call when running it in Studio.