Recently, I tried to translate my game for the first time. I was recommended to use the auto text capture features, and just edit each thing manually. This is fine, and works for most games, but I made a few mistakes: I left custom nametags, chat-bubbles, and quest dialogue GUIs with the AutoLocalize property enabled, and this has spammed up the translation list with 82 pages of random junk:
Here you can see the quest dialogue (which comes up one character at a time):
Here are people’s usernames saved from chat-bubbles and nametags:
I have now fixed these issues (and swapped to using LocalizationService where necessary), but I am left with pages of unnecessary spam in my translation table. This is making it harder for my translators to do their jobs, and is just generally irritating.
I therefore propose a mass delete option. There’s not much else to say; it’s a feature I honestly expected to already exist, and one that is sorely needed, for me and others who have a large spammed up database, and doesn’t seem to have any technical reason not to exist.
I have already started deleting each entry manually, and I know that this is unlikely to be added soon enough to help me, but for all those who follow my mistakes in the future this would be an life-saving feature.
For anyone who says I should just delete the database and start again: we already have several languages completely translated, so that’s not really an option either, as it’s at this point easier to just cope with the spam.