Since October 15/16 Driving Empire has seen a massive increase in Client Memory on Desktop that does not align with any game update. Brookhaven, and NFL Universe Football are also seeing something similar. This increase does not appear to affect Crash Rates.
Hi,
Has this issue been resolved internally? I have seen a drastic increase in UntrackedMemory recently where a few months ago it would show 0MB, now it fluctuates at around 200-500MB on the client (On studio, disabling a few beta features resolves the issue temporarily but it isn’t reflected back to the client when published and eventually breaks again)