MaxFrictionTorque?

Does anyone know how the MaxFrictionTorque variable works on constraints? It seems like any value above 0 just makes the constraint behave more like a weld and not move at all.

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I don’t know why nobody’s responded yet but it’s kinda self-explanatory. It determines the friction. The lower the value, the less friction, and vise-versa. To explain further if the value is 0 the socket will move very loosely, and the higher the number the more force would need to be applied to move it.

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