Maximum Amount of OrderedDataStores Per Game?

Basically, to keep this short, I’m wondering if there’s a limit to how many OrderedDataStores a game can have.

I’m working on a system where I want to create a separate leaderboard for every obby in my game, and I’m looking at needing 600+ leaderboards.

I’ve tried searching but all I can find are articles about the limits for regular DataStores, not how many individual OrderedDataStores you can actually make. I might be misunderstanding how this works, but I couldn’t find anything directly answering this.

Also, will having this many OrderedDataStores cause any memory or performance issues?

Any clarification would be appreciated!

Far as i know there is no limit on how many you can create

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There shouldnt be a limit as long as you arent requesting to save too many per player at once. So, for leaderboards as long as you only update each one once every interval then youll be fine. If you update the same one multiple times at once itll be a problem

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