Mech is Bugging out and i really don't know the reason behind it

I don’t know why, but whenver i stick a player to my mech it screws its collision up. i tried using collision groups but it does the same. i used other meches on the toolbox and when doing that it never did the error that i am having right now. any ideas?


i’ve had this bug for 1 month, and i am going insane :d

you’re not considered “walking”. i can’t really diagnose anything without knowing the exact structure, but the game thinks you’re falling

I know that but idk why it thinks im falling??? And it screws up poroperties of humanoids as seen in the clip.

try adjusting the hip height, taller characters require higher hip heights

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Yeah increase the hipheight it should fix the issue

By what?, if i do that it just flies up, check the vid

What i told coolmap, look at the end of the clip

Yeah thats what happens when you make the hipheight 2000 bro

Make it the height of the mech in studs so it doesnt fly into the air

Look at it again, i didnt put it to 2000 only, but okay