Mechanical Spider with realtime physics

I tried to tackle one of the most difficult projects i could come up with, by programming a spider which can walk on walls, jump, dash, climb, and more. Just for fun I also added weapons to the spider, rockets and lasers.

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I’m excited to hear feedback on this project, specifically on what i can improve to the spider movement, or features i can add to actually turn this project into a game!

9 Likes

Honestly no complaints, the animations is all smooth and I couldn’t find any errors with the wall climbing.

One thing you could do that you probably don’t have on your mind is increase the map size, would really like to go at super sonic speeds with the spiders jumping ability.

3 Likes

What part of it is realtime physics?

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Looks like hes using inverse kinematics

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Amazing work, only two small things I noticed. One, the laser sometimes does not interact with the environment like it does other times. And two, the camera movement doesn’t seem right, im not sure what would fix it but it feels maybe TOO smooth. Other than that its great, one of the coolest things I’ve seen on roblox and your inverse kinematics program didnt fail me ONCE.

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How did you even do this??? This looks great! Keep it up, it’ll do you some good.