Mesh appear to reduce their LOD Level in studio

Hi,

For an unknown reason, meshes in Studio have started to reduce their LOD level during editing.


Even if I’m near the mesh, for example, the picture I took is on a big map, Studio still decides to reduce the LOD level everywhere.

And even and small map it do it :

And what is supposed to look like :

Thing his :
I didn’t add a beta feature / modify my studio setting and it started a few day ago.

Studio version :
0.730.0.7300790

CPU AMD Ryzen 9 5950X 16-Core Processor
32 GB
GPU AMD Radeon RX 9070 XT

Expected behavior

If meshes reduce their LOD level in Studio, when I get near them, they should reload a higher mesh LOD.

2 Likes

are you sure you set RenderFidelity from Automatic to Precise in the meshes properties?

Genius.

Automatic, never change it, 3-0 chara-cter

As I say, didn’t change my setting, but thanks to you, now I have see that my setting have change, so maybe it’s fix now…