Hi,
For an unknown reason, meshes in Studio have started to reduce their LOD level during editing.
Even if I’m near the mesh, for example, the picture I took is on a big map, Studio still decides to reduce the LOD level everywhere.
And even and small map it do it :
And what is supposed to look like :
Thing his :
I didn’t add a beta feature / modify my studio setting and it started a few day ago.
Studio version :
0.730.0.7300790
CPU AMD Ryzen 9 5950X 16-Core Processor
32 GB
GPU AMD Radeon RX 9070 XT
Expected behavior
If meshes reduce their LOD level in Studio, when I get near them, they should reload a higher mesh LOD.




