I have this skinned mesh of a Fish, and whenever I weld it (Regular Weld or WeldConstraint) to something else, it disappears. I can still see its hitbox when selected, but it wont render. However, when I am in the process of moving the object, I can see its ghost (try moving a brick - while it is being moved, it goes transparent a.k.a. “ghost”). This means it only renders when I’m moving it for some reason. It reappears when the weld is removed. Thoughts?
Turns out it doesn’t disappear when welded to something that isn’t in the same model as itself. Odd.
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