My issue is that mover constraints dont see to affect mesh parts. As shown here, two parts one a mesh part and another a normal part. Both the same vector force with attachment however, only one moves. The other only moves if I set the force to a giant number which just makes it glitch and teleport out of existence. Both have the same properties, I even set the mesh part to massless, or lift it up off the ground and it is not affected at all by the vector force. The default force for both is 1000, it moves t he part fine but not the mesh part. This shouldnt be happening if its set to massless correct? Not sure what to do here. I even set custom properties to true and set everything to 0 or 0.01 in the customproperties tab. This is also an issue with Align Orientation, unless the force is set to a giant size, it does not move however a part does.
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Mesh part for some reason had a mass of 18,000 this requiring a higher force.
I lessen the mass by turning on custom properties and setting those values to a lower number to make the mass of the mesh part lower.
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