Mesh parts not rendering when center is outside the view or when viewed at certain angles

I’m using a tree model I got from the The Mystery of Duvall Drive experience. The model had some textures removes and was scaled down without using the model’s Scale property (the issue persists when scaling using the property).

The videos bellow show the leaves mesh disappear once its center is outside of the view and the trunk mesh disappear when looking at it at a certain angle, respectively.


I tried some alternatives and the issue prevailed: reducing the number of trees, using SpecialMesh, make the transparent parts slightly visible, changing the mesh’s CollisionFidelity property.

Here is one of the trees model: tree.rbxm (142.2 KB)
And a simple place with a copy of some trees with the issue present: mesh-not-rendering.rbxl (201.9 KB)

1 Like

Hi Fili,
I rolled out a fix for this about a month ago. Can you confirm if you are still seeing this?

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.