guys how do i fix whatever this is, i think ive messed something up in settings idk (the mesh kinda lags, how do i fix it? also the mesh flickering thingy idk how to uhhh fix it)
1 Like
Try disabling mesh streaming in workspace settings.
1 Like
Ensure the model’s stream settings are set to Atomic or Persistent.
Also ensure the area or a part nearby is set as replicationfocus or under a stream request (player:RequestStreamAroundAsync(part) or :AddReplicationFocus(vector3 or part i forgot)
Hopefully will help, no promises though
1 Like
doesnt seem to work,aaaaaaaaaaaaaaaaaaaa
this also doesnt seem to work,
1 Like