AgowiIt
(AgowiIt)
May 24, 2020, 12:49am
#1
Hi everyone,
I use Fusion 360 as my modeling program and was trying to import this model:
But after I imported it to studio as a .fbx file, it has a weird “texture” on it:
As you can see in the image, there is no textureID, and the darker outlines still show up regardless of color, or even if I add an actual texture.
Any ideas?
8BitMick
(8BitMick)
May 24, 2020, 2:03am
#2
Maybe try exporting the mesh as an OBJ rather than a FBX file and then import it into Studio and see if that works?
AgowiIt
(AgowiIt)
May 24, 2020, 2:25am
#3
Turned out it was an issue with height mapping, but I also exported as .obj just incase and it worked. Thanks!
1 Like
The reason this happens is because fbx files store extra information on them which is often redundant. I always like to export as OBJ because I don’t get as many bugs like this and the file size is lower