Mesh textures only replicate on one side surface

Hello! I’m currently importing some mesh assets, and for some reason, the textures of these trees are only replicating on one side of the leaves. Upon checking in another engine such as unreal engine, the textures are replicated on either side as expected. Why is roblox doing this?

https://gyazo.com/cabe05f03e1294605fc431d53f8e70b9

Are your foliage sheets one sided? Roblox doesn’t render backfaces if I remember correctly.

How do I make a foliage sheet two sided?

I’d have to see the foliage sheets (both mesh and texture separately) - there’s many way to do it but the best way usually depends on how you set it up.