Meshes placement issue help

I’m importing different fbx files into roblox all files containing different things in the map. the issue is when i import these different files they are all in different places. you’re probably wondering why im not importing the map as 1 file its because my map contains 3k meshes and it has issues with the textures or meshes when i try to import it all in one file which is really annoying. is the a way i can import different files and keep the same spots as it was in blender ??

If your using the asset manager to import meshes then im pretty sure you cant do this, but if you import it’s file from a mesh part then you will usually get a pop up like this


If you press yes then it will import in the blender location.
Hope this is helpful!

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