It seems that MeshPartHeadsAndAccessories is no longer a property in workspace and MeshPart heads automatically are used instead. This breaks a few functionalities of my game and I am trying to determine whether or not this is intended new behavior.
Hi @Angicalz, this behavior is intentional. We’ve completed the rollout for MeshPartHeadsAndAccessories. All R15 characters on Roblox now load heads and accessories with MeshPart instances.
Please see the latest update here for more information: