my game nullscape uses messaging service for its lobby system. the game hasnt updated for months now.
since last friday the lobby system has randomly become incredible inconsistent (unable to join certain lobbies via code or lobbies just not appearing at all) or just full on broken (no lobbies showing up). we are under the messaging service rate limit and we also havent done any changes to the game.
im assuming something was changed about messaging service last friday but i dont see any changes in the latest release notes
Expected behavior
#expected messaging service to continue working as normal
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