I have some question on MessagingService
this is info on DevForum
Limit | Maximum |
---|---|
Size of message | 1kB |
Messages sent per game server | 600 + 240 * (number of players in this game server) per minute |
Messages received per topic | (40 + 80 * number of servers) per minute |
Messages received for entire game | (400 + 200 * number of servers) per minute |
Subscriptions allowed per game server | 20 + 8 * (number of players in this game server) |
Subscribe requests per game server | 240 requests per minute |
Subscribe requests per game server
means what? does it means max receive per minute message on server?
so if i :SubscribeAsync
Subscribe requests per game server
will + 1?