Title says it all. Is the service down I’m assuming? Not sure if bug or just Roblox servers
Nope. MessagingService
does that when doing a studio test. It will work when playing in-game.
The script was running perfectly last time, but now I am having the same error as him, Idk what’s happening. I just have the SubscribeAsync() function, the only one that uses PublishAsync its me in the dev console in the middle of the game. So yeah, I am having the same issue today 6/29/2020. My script ain’t running cuz of this issue…
MessagingService
, when it initially released, had the ability to be used in-studio with access to API services.
Forward in time, Roblox does not allow the service to be used in Studio anymore.
The MessagingService is used in a function I have in a module. Do you know of anyway I can not have that function break in studio? I am unable to test in studio because the error “MessagingService is disconnected” happens and then the loading screen just breaks and never stops spinning.
Add logic to not run that part when in studio
if (not RunService:IsStudio()) then
-- Load the MessageService logic
else
-- This is studio, ignore it
end