Microprofiler question

I’ve noticed that my game has become very laggy. I checked the microprofiler and the runjob rectangle is very large. What is runjob and how can I reduce it?

Assuming your issue is map/asset/object (not scripting) related because you’re posting in Building Support, you probably shouldn’t be looking at the microprofiler for this because it doesn’t tell you what the problem is, only that there’s a problem.

You should be looking at the Developer Console (F9), in Memory, and scrolling down to the Place Memory section.

These stats are more relevant to the client memory use, since you can see what’s causing the largest performance hit for all asset types.


I talked a bit about how performance stats work in my RDC talk here, as well as methods to reduce performance costs for assets:

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