Mimic Camera effect?

I’m trying to mimic the ‘floating’ / ‘drifting’ effect of the camera shown below.
I’ve tried searching for help but everything shows up with static cameras.

How can I create the below?
I assume it uses a form of Math.Noise etc, however I’m unfamiliar with the methods.

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I would try setting the Camera | Roblox Creator Documentation to Scriptable. After that I would try Tweening the camera’s CFrame using micro-adjustments to the rotation of it as well as Tween the Humanoid | Roblox Creator Documentation with micro-adjustments as well. I think it should give you a somewhat similar result.