Mini Empires v0.9.1 changelog


New additions

  • New 1v1 Duel game mode which has a max population cap of 120 units per player! :hut:

  • New Inferno map for the 3v3 Ranked game mode.

  • New Dune map for the 1v1 Duel game mode.

  • New Breaktide map for FFA game modes.


Changes

  • The previously cross-server chat is now limited to the players in your server with improved up-to-date chat filtering and support for reporting inappropriate messages via the Roblox menu.

  • Various features and mechanics have been optimized resulting in the game running 32% faster overall. Should be especially noticeable on low-end devices.

  • Improved zoom and rotate controls on mobile devices.

  • Improved chat and interface scaling on mobile devices.

  • The camera now faces towards the center of the map when joining a match just like it used to.

  • Rebound Q and E back to rotate the camera, and I and O to zoom in and out like before.

  • The ultimate blueprint drop chance from the ultimate chest has been reduced from 3% to 2%.

  • Spectators can now see player communication pings.


Rebalance changes

Buildings

Missile Defense

- Cost 10000 -> 16000
- Reload time 5s -> 10s

Units

Heavy Tank

- Blast radius 1.7 tiles -> 0.9 tiles

Light Tank

- Blast radius 1.4 tiles -> 0.6 tiles

Bugfixes

  • Fixed a bug where players did not get a rejoin prompt for ranked matches.

  • Fixed a bug where parts of Horizon map was not fully shown on the minimap.


:link: Game link: Mini Empires [NEW MAPS] - Roblox

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