Patches
Hotfixes
New additions
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Added missions which reward gems when completed!
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Duos now spawn close to each other and are automatically allied in FFA modes.
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Added a new Squid skin collection.
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Added descriptions to game modes.
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Added 1v1 to custom matches.
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Added thumbnails to custom match map and mode options.
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Added auto-surrendering to custom matches.
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Reworked Vertigo to accommodate new duo spawning behavior.
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Added new Shroud map to FFA game modes.
Changes
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Increased the match start countdown from 20 seconds to 30 seconds to allow more players to join on time.
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Optimized terrain meshes (~30% fewer triangles).
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Improved preview rotation for shop and inventory menus.
- Units have looser rotation limits.
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Harbors can now only be built on shallow water that is bordering a sand tile.
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Builders now do not run into active warzones when trying to repair buildings, and waits until the area is safe.
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Optimized multi-selecting a large amount of units.
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Heavily optimized unit/building HUD rendering.
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Improved the smoothness of unit movement.
Rebalance changes
Core
- Repair speed multiplier 2.5x -> 1.1x
Bugfixes
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Fixed a bug where Builders run into trees after building a Training Camp or Vehicle Factory.
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Fixed a bug where the cancel button does not update when building is constructed while selected.
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Fixed a bug where footstep sounds did not match the move speed of the units.
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Fixed a chat rendering bug.
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Fixed a bug where Builders attempt to build water structures (excl. Harbor).
Game link: Mini Empires - Roblox
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