Minimap Creator [RoRender]

Hey, I want to change the timeout but will this code inside of the server script will just do?

		if (tick()-Time) > 10 then --TIMEOUT OF 10 SECONDS (IF THE SERVER DOESNT RECIEVE THE LINE DATA WITHIN 10 SECONDS IT WILL REASSSIGN THE LINE(S))
			print("LINE FAIL ".. LastLineAssigned)
			LastLineAssigned = ((-(LinesPerAssign-1))-(LinesPerAssign))+(A*LinesPerAssign) -- RESET ASSIGN LINE TO FAIL LINE
			Time = tick()
		end
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Yep just change value there and you’ll be good.

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Can you add texture support? I’d like to export map with textured trees but now i have these ugly squares

If that’s a CSG or a MeshPart then you’ll need to change your collision fidelity to default.

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I followed all the instructions correctly and the map was just a 100x100 black photo.

Black means is the default color when the ray does not hit anything. Make sure you are actually aiming at your map and adjusting the ray length to compensate.

Can you be more specific on what the ray level would be appropriate as?

Should it be a Y where you can see the full map looking down?

No the Y height should at minimum one stud above the tallest point in the map

The ray length should be 1 stud lower than the lowest point on the map or
RayLength = (HighestPoint + 1) - (LowestPoint -1)

Would it be possible to ignore transparent parts?

The most performative thing would be to just make a copy of the map and just run a loop through all your base parts and remove transparent ones.

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My seen not be working, how do i fix it? https://gyazo.com/ecb32b314964ab45fdb05c4da23d54be

Those error messages are not related to RoRender.

You spelt “merry” wrong in your joke :slight_smile:

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No message about the progress or anything just those random script.