How to make mirror with realistic light physics? I need it for my science educational game. Not indoor reflection as it only work indoors. I want like script.
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Are you trying to show a reflection or just bounce light? If it’s just the latter, then you need to raycast to the mirror surface, get the angle between the raycast normal and the raycast, and double it!
you can use viewport frame and use alot of maths to make it reflect or smthing to make a fully functional mirror it wont be easy if u want help tell me i am free rn
I just want real mirror with physics which are not interfered much.