I am making a shotgun model to use for making a gun tool for my game.
I have finished making my model using Blender, but there is one issue I am facing right now. When I imported the model to Roblox Studio, some of the polygons for it have been missing like here:
https://imgur.com/sMHjQcI.png
https://imgur.com/sMHjQcI.png
I have tried importing it to both .FBX and .OBJ but the issue still persists.
EDIT: I figured it out already! I checked DoubleSided box on Properties of the MeshPart and it fixed the missing polygons.
1 Like
Slymbiote
(Slymbiote)
August 11, 2022, 1:17am
2
Try clicking the double sided box in the mesh part.
MarccGMS
(MarcoPolo)
August 11, 2022, 2:20am
3
I’m pretty sure it has to do with your normals. They are inverted.
MarccGMS
(MarcoPolo)
August 11, 2022, 2:23am
4
I’m not sure how you can flip them in the newer versions of blender, but here is a tutorial for the older versions. Maybe it still works.
Slymbiote
(Slymbiote)
August 11, 2022, 6:37pm
5
Awesome, I figured that was the issue. Because I have had the same issue before.