Missing polygons for imported mesh

I am making a shotgun model to use for making a gun tool for my game.

I have finished making my model using Blender, but there is one issue I am facing right now. When I imported the model to Roblox Studio, some of the polygons for it have been missing like here:

https://imgur.com/sMHjQcI.png

https://imgur.com/sMHjQcI.png

I have tried importing it to both .FBX and .OBJ but the issue still persists.

EDIT: I figured it out already! I checked DoubleSided box on Properties of the MeshPart and it fixed the missing polygons.

1 Like

Try clicking the double sided box in the mesh part.

I’m pretty sure it has to do with your normals. They are inverted.

I’m not sure how you can flip them in the newer versions of blender, but here is a tutorial for the older versions. Maybe it still works.

Awesome, I figured that was the issue. Because I have had the same issue before.