Hi there, I’ve been trying to make a localscript that basically enables a certain GUI after the intro GUI is dismissed (player presses the play button) and the map is spawned in to the workspace (as the map is stored in the Intro GUI initially). I’m a relative noob at making functions and I’m sure I did something wrong here:
Basically all I’m trying to do is have the localscript check if whether or not there’s an existing model class in the workspace or not, and if there is, the “Wake” gui is enabled.
If someone could get me back on the correct course in fixing the problem, I would greatly appreciate it.
