I’ve been trying to make a viewport with the player’s character,but for some reason when i clone the character to it it just deletes itself?
How can i make it not delete itself?
Honestly not sure if the category is supposed to be scripting or something else,so sorry if its not right.
Heres the script
local Player = game.Players.PlayerAdded:Wait()
-- Player Combat Animation
local Playerviewportgui = Player.PlayerGui:WaitForChild("Battle").Dummy
local PlayerviewportModel = Instance.new("Model")
local playerviewportcam = Instance.new("Camera")
playerviewportcam.Parent = Playerviewportgui
for i,inst in pairs(Player.Character:GetChildren()) do
local bodypartclone = inst:Clone()
if inst.Archivable == false then
inst.Archivable = true
end
if bodypartclone:IsA("Script") then
bodypartclone:Destroy()
else
print(bodypartclone.Name .. " Was cloned into the viewport!") -- Works
bodypartclone.Parent = PlayerviewportModel
end
end
playerviewportcam.CFrame = CFrame.new(Vector3.new(0,0,0),PlayerviewportModel:WaitForChild("HumanoidRootPart").Position)
PlayerviewportModel.Parent = game.ReplicatedStorage -- The model doesn't disappear when its in the replicatedstorage
Playerviewportgui.CurrentCamera = playerviewportcam
PlayerviewportModel.Parent = Playerviewportgui.WorldModel -- The model just disappears?
The model appears in the viewport but i cannot see it in the explorer on the client or on the serverside,also the camera disappears too. Please help?
Thanks in advance.