Hello. I am trying to make a rabbit model jump, but whenever I move the RootPart, only the RootPart moves. I’ve tried welding the root to all the other parts and welding parts to the root and none of them worked. I am using TweenService to move it and want to avoid using :SetPrimaryPartCFrame because the rabbit is going to jump all the time.
Here’s the model
All the parts contain a WeldConstraint with Part0 set to the part and Part1 to the root.
I don’t want to rig it. I don’t need the legs or head to move. I only want to weld the parts to the RootPart to make it easier to tween, but the parts just wont ‘stick’ to the RootPart