Model or a tree of welded parts?

I have chosen to create complex objects using welded parts instead of using Models, basically because of the way my script handles all objects that move, ie, changing the CFrame in the main object of the tree.
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If I use Model, I will have to have two different ways in the script to move objects: CFrame for a Part or MeshPart, and MoveTo for Models.

Am I right on this?

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Hello!

Yes in theory that should be correct, but my suggestion is if you are using a script to move a group of parts. It is more stable to Weld through the script and then move only the central part through Tween / CFrame so you can use whatever you want.

To remember: Unanchor the parts.

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