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What do you want to achieve?
I want the tree model to spawn on this part at a random position.
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What is the issue?
The tree model isn’t going anywhere near the area where it’s supposed to spawn. It just goes to the 0,0,0 position. -
What solutions have you tried so far?
I’ve tried setting a part to its CFrame but the part actually goes to where the CFrame is but not the tree model. One problem I had with that is it didn’t go to the area where it was supposed to be.I’ve tried setting the tree model to an already set tree model that I placed before I ran the script but that didn’t work either.
I printed the PrimaryPartCFrame of the tree model and it printed out the numbers of where it was supposed to be.
Script to make it spawn at random location
local tree = game.ReplicatedStorage.Tree
local cree = tree:Clone()
cree:SetPrimaryPartCFrame(CFrame.new(math.random(-56,83),5,math.random(24,51)))
cree:SetPrimaryPartCFrame(CFrame.Angles(0,0,math.rad(-90)))
cree.Parent = script.Parent