Modular round system

Hello. I am wondering how to make or actually hos to structure a round system that allows different game modes like FFA, 2 teams, 4 teams ect. Any suggestions how to go about this? Thank you!

Hey there, so I’ve actually used the same resource for something like this based on Alvin Blox’s make a piggy series. In this first video, he starts by creating a Round Module and Game Logic script that may not exactly mimic what you want, but may help set the foundation

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Its really just a server script with lots of timers, that then requires different modular scripts for each gamemode

OOP sounds good for this. You can define a default round module and then inherit other gamemode modules with set perks.