Module Script not working - no errors

I’m trying to make a shutter system for my games and want to be able to update the module without having to manually go through and re-install all of the shutters when I update. Does anybody have a solution for me? The scripts are below. I tried using insertservice to insert the module into the folder, but even after scrolling endlessly through the Developer Hub, I couldn’t quite get it to work. Thank you!

ShutterSysModule

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Loader

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If i understand it correctly you want your module to update itself everywhere when you modify it?
If my understandings are right then you could make the module a package.
Here’s a tutorial for it : Packages (Reusable Assets) | Roblox Creator Documentation

I read that but I don’t quite understand it? How would I use it?

A package is an instance which is linked with all of it copy and accesible everywhere. Because it is linked, when you modify one you can send the change you made across all of them. So if you make your module a package then when you need to update it you make your change and send them to all copy of that module.

Oh, I see. Is that a common method to doing something like this? I don’t see it often.

It is used more for constructions or several objects together, you could also change the name of the module to MainModule, also, require(8231269628) does not return or the code does not execute?

About MainModule

If a ModuleScript object is has its Name property set to ‘MainModule’ and is uploaded to Roblox as a model to your account, Scripts can use require with the uploaded model’s AssetId instead. This allows you to create private modules on your Roblox account!

https://developer.roblox.com/en-us/api-reference/class/ModuleScript