Module that persists across different actors

- I have a table in a ModuleScript, (something like Module.Items = { }).
- I also have 2 other Scripts that both require the module.

Usually, these 2 Scripts could both edit the contents of Module.Items and it would be replicated to both Scripts. With Actors, the changes are only replicated to scripts under the same Actor.

How would I allow Scripts under different Actors to recieve the changes from Module.Items?

Sounds like a SharedTable could be used here.

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It does, I can’t believe I didn’t know this class existed!
I’ll try it out in a bit, thank you so much for your help

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