Im currently working with @Andrevk26 on a minigame game. Now the time has come to create a shop for in game items which can be buyed with a in-game currency. Our game is round based. Every round takes between 1 and 3 minutes.
The question now is how we should design our prices.
- How much coins do you get for each round
- Shall the amount depend on difficulty of the minigame
- Shall we make shop prices high to make players play more / buy coins
- High or low prices to buy Coins for R$
Till now we are still pretty uncertain as this is our first game and we don’t got any experience. What systems have you implemented in your game? What would you suggest us to do?
Thanks in advance