Monstruous memory leak

Apparently my game has consumed 1469781346 GB on someone’s console. I don’t know if this is a creator hub bug or if my game literally erased someone’s house.

A private message is associated with this bug report

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Probably because of a bug on older consoles like the ps4

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Sounds like an exploiter spoofing the analytics to me.

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Hey, also getting this in Heroes Battlegrounds:

Definitely an analytics bug.

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No man someone simply allocated 1.274 Exbibytes of memory (for reference the best super computer can allocate a little over 5 petabytes if I remember correctly)

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No but the client app has to send the data back to the Roblox server for it to save to the dashboard as the server can’t just see the memory each client is using in client only localscripts. This means exploiters can hijack whatever http rq or other signal from the client app that communicates the final memory value to the dashboard and give a reading saying whatever they like even if that amount of memory is not actually allocated.

I would assume that you would have less console players than computer and mobile players making it easier for exploiters to influence the average on that category.

Seeing this on multiple experiences I develop for, seems like someone is really hungry for some RAM.

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While I haven’t played with this service myself, I do believe that an exploiter is simply using the functions in RbxAnalyticsService or this is a bug with consoles.

The analytics seem to be sent to the server this way:
Client → In-game Server (via RakNet) → An RCC API

The client does not seem to be directly sending an HTTP request to some kind of analytics API, so that exploiter would need to have a working RakNet packet interceptor that intercepts the packets sent to the server before they are encrypted, if they aren’t using RbxAnalyticsService.

Happened in my game as well, specifically coming from PlayStation.


i just wanna know where they got this magical console at

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NASA on roblox now? :sob: I believe it’s just an analytics bug

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I’m also seeing NASA super computers connecting their consoles. Mine only says “Console”.
I think it’s a bug since a bigger creator (10k ccu) shows also a spike in console memory around the same time.

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heaven stand has just struck down someone as well

[edit] so has i wanna test the game

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Thanks for flagging this issue! This is an engine bug specific to PS4/5 clients; yes, you can disregard the huge spike because that data is bogus. Not due to exploiters, just an issue with memory data underflowing to the biggest possible 64-bit integer :grimacing:. We reverted the change so it shouldn’t be an issue anymore.

PS: If you do manage to find a playstation with 10EiB+ of ram please let me know (1) how many power plants it takes to turn that thing on and (2) if it will run GTA6 at 60FPS.

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