Alright, this is the first major changelog that I am posting because of all of the things I added.
Game link: Mony Merging! | Play on Roblox
Every change down to the detail can be found here:
- Made contest prompts stay for longer.
- Contests no longer give players the same plot if they join at nearly the same time.
- Players will not be yeeted if they join a contest while being in a tornado.
- Gear tab is now the default inventory tab.
- Players are more likely to spawn in the merging area even if it is a little rainy.
- Rebalanced the Malachite map on Rocket Bobux Arena.
- Journal discovery bar no longer goes beyond 100% if you’ve discovered some mony that isn’t part of the journal yet.
- Obbies are now accessible.
- Weegee Mony is now quieter.
- Increased the size of lightning hitbox.
- Added an activation cooldown to printer ink.
- Made the volcano time slightly shorter.
- Readded tornado variants!
- New worth system - Mony worths now increase by powers of two in order to prevent duping Mony when upgrading using higher-value Mony.
- Upgrade time is much longer and failing an upgrade will result in less wait time between upgrades.
- Alien invasion is verified to not abduct your Special Mony.
- Picking up token bags now gives you a message on how many tokens you picked up.
- Wrench and void sentry gears can no longer be duped.
- Plonko dropper now moves smoothly, which increases the game’s randomness.
- Arcade machines now have a tickets system - you have a limited number of tickets and one is used per play. You can earn the tickets by merging.
- Improved visual quality of certain machines.
- Fixed text clipping off of Mony Journal text boxes. It also now properly scales when changing the Y scale of your game window. This does not apply to all text boxes and does not apply to UIStrokes yet.
- Made the plinko jackpot slanted so that it’s more difficult to win.
- Small adjustments to the Contest Rewards upgrade.
- Readded the Tumbleweed Mony Race!
- Contests now properly show a message if the game has tied.
- Safes now give a token reward for being opened and will display the amount of tokens awarded. Tokens only go to the player who got the final click.
- New “Row A” on the vending machine. This row has permanent upgrades that include increasing gear slots and walkspeed!
- Nerfed the Soccer Safe.
- Added missing Special/Normal Mony journal entries to the journal.
- Mythical Special Mony chat spawns now properly display their color gradient.
- Added chat messages that trigger when players join and leave the game.
- (Hopefully) Fixed an issue where lasers could spawn the highest tier in the game. (oopsie)
- Nerfed Mony Tree.
- Added another Normal Mony tier.
- New walkspeed priority system. It should be much cleaner than before so no bugs are possible if you were to touch something like a What? Mony at the same time you drank a soda or upgraded walkspeed.
- Added a short, forced, non-intrusive tutorial that shows how to merge and upgrade when playing the game on top of the current detailed tutorial.
- Added new NPCs to the lounge. One of which will give a quest for an item.
- Increased the brightness of a few chat tags.
- Added a new way to obtain the laser visor.
- New Laser Gun gear that can be obtained by being in a server with me or completing a quest if you already have the Laser Visor.
- Enemies can no longer attack you when they’re dead.
- Merging Helpers no longer attempt to merge Mony that is in the truck.
- New starter upgrade that allows token bags to spawn. The Merging Helper upgrade was moved to be the final starter upgrade instead.
- Contests can no longer be cheated with higher walk speed.
- Weather icons now have a little rotation animation when hovering over them.
- Reworked upgrades internally.
- All new upgrade tree as well as 10+ new upgrades. All old upgrades will be refunded to some extent.
- Super upgrades have been removed from the game for now, but all of the new ones will return in a future update.
- Smoother effect for the upgrade barrier when it gets enabled and disabled.
- Added R15 support for the trombone gear.
- Reworked Mony Boxes - Mony Boxes have cooler animations, require multiple clicks to open, and have been rebalanced!
- Doubled the range of the Raygun.
- The Raygun gear now deals damage to enemies.
- Renamed a couple of rarities.
- Added Mony placeholders for rarities that don’t have a Special Mony for them yet. (Thanks, @Ytwhyas245476!)
- Added a new normal Mony tier.
- The Upgrades menu now displays any required upgrades to an upgrade if there are any.
- Fixed the possibility of Mony getting stuck on the lounge roof.
- Fixed the bug where Mony would get stuck in the Merging Area walls. This must’ve been caused by some sort of physics update.
- Removed the light rain music until further notice. I want to ensure songs are properly attributed, even if this is a small game, and this music artist isn’t super clear on how they want their music used.
- Readded the original rain music. Hooray!
- Updated credits page to ensure that credits to music used is correctly attributed
- Getting struck by lightning now shocks you instead of inflicting instant damage.
- Text color of the rarity display on in the Special Mony tab of the Mony Journal now shows rarity color.