Moon animator not detecting rig

I have a model that I put into mixamo so that I wouldn’t need to rig it myself, and the rig itself seems fine but moon animator isn’t registering it as a rig.


The primary part for the model is the HumanoidRootPart, and nothing is anchored

The rig works fine, though. Whenever I go into the normal ROBLOX animation editor, it lets me freely move around the joints as if I were animating but it’s not showing me any of the keyframes

So if the normal animator isn’t showing me any keyframes, and moon animator isn’t even registering that it’s a rig, something must be wrong and I’m hoping someone call tell me what

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I’ve had this problem before but I forgot how I fixed it, try either deleting the rig and re adding it or it could be 2 rigs have the same name so change the name or add a few numbers. Could be also from welding something extra and it breaks sometimes.

I had to move the bones inside the mesh itself to the humanoidrootpart, thats all

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