Im trying to use an IKControl to create a squid, but its over 3 parts in the chain. if i create 3 ikcontrol instances it collapses in on itself https://gyazo.com/1375447b6d277549f3974bfea3feddb0
Is this fixable?
Im trying to use an IKControl to create a squid, but its over 3 parts in the chain. if i create 3 ikcontrol instances it collapses in on itself https://gyazo.com/1375447b6d277549f3974bfea3feddb0
Is this fixable?
The number of parts in a chain should not effect the number of IKControllers.
You should only need one controller per chain judging from my experiences creating my CCDIK module.
how do i add more parts to an IKControl then?
to be clear, im not talking about modules, im talking about roblox’s in house IK solution
You don’t need to add more parts, it should automatically arrange to be compatible with the whole assembly
cheers, i didnt realise it could automatically path to the top ![]()
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