Morphed Character resets on player death?

what do you mean by that? Can you explain more.

Basically if i connected this event to a function when the skin is equipped. it runs. It successfully changes the character but the cloned character that was put onto the player after it died then dies. There is no function set up for that cloned character. So summed up there needs to be a new function set up for each time a player dies

Just put the script somewhere else

Like a permanent script in server script service that loads your saved morph character

I think im going to carry on searching for a more efficient solution but thanks for the advice!